public final class RotationUtils extends java.lang.Object
| Modifier and Type | Field and Description | 
|---|---|
| static double | DEG_TO_RADConstant that a degree value is multiplied by to get the equivalent radian value | 
| static double | RAD_TO_DEGConstant that a radian value is multiplied by to get the equivalent degree value | 
| Modifier and Type | Method and Description | 
|---|---|
| static Rotation | calcRotationFromCoords(net.minecraft.util.math.BlockPos orig,
                      net.minecraft.util.math.BlockPos dest)Calculates the rotation from BlockPosdest to BlockPosorig | 
| static Rotation | calcRotationFromVec3d(net.minecraft.util.math.Vec3d orig,
                     net.minecraft.util.math.Vec3d dest,
                     Rotation current)Calculates the rotation from Vecdest to Vecorig and makes the
 return value relative to the specified current rotations. | 
| static net.minecraft.util.math.Vec3d | calcVec3dFromRotation(Rotation rotation)Calculates the look vector for the specified yaw/pitch rotations. | 
| static java.util.Optional<Rotation> | reachable(net.minecraft.client.entity.EntityPlayerSP entity,
         net.minecraft.util.math.BlockPos pos,
         double blockReachDistance)Determines if the specified entity is able to reach the center of any of the sides
 of the specified block. | 
| static java.util.Optional<Rotation> | reachable(net.minecraft.client.entity.EntityPlayerSP entity,
         net.minecraft.util.math.BlockPos pos,
         double blockReachDistance,
         boolean wouldSneak) | 
| static java.util.Optional<Rotation> | reachable(IPlayerContext ctx,
         net.minecraft.util.math.BlockPos pos) | 
| static java.util.Optional<Rotation> | reachable(IPlayerContext ctx,
         net.minecraft.util.math.BlockPos pos,
         boolean wouldSneak) | 
| static java.util.Optional<Rotation> | reachableCenter(net.minecraft.entity.Entity entity,
               net.minecraft.util.math.BlockPos pos,
               double blockReachDistance,
               boolean wouldSneak)Determines if the specified entity is able to reach the specified block where it is
 looking at the direct center of it's hitbox. | 
| static java.util.Optional<Rotation> | reachableOffset(net.minecraft.entity.Entity entity,
               net.minecraft.util.math.BlockPos pos,
               net.minecraft.util.math.Vec3d offsetPos,
               double blockReachDistance,
               boolean wouldSneak)Determines if the specified entity is able to reach the specified block with
 the given offsetted position. | 
| static Rotation | wrapAnglesToRelative(Rotation current,
                    Rotation target)Wraps the target angles to a relative value from the current angles. | 
public static final double DEG_TO_RAD
public static final double RAD_TO_DEG
public static Rotation calcRotationFromCoords(net.minecraft.util.math.BlockPos orig, net.minecraft.util.math.BlockPos dest)
orig - The origin positiondest - The destination positionpublic static Rotation wrapAnglesToRelative(Rotation current, Rotation target)
current - The current anglestarget - The target anglespublic static Rotation calcRotationFromVec3d(net.minecraft.util.math.Vec3d orig, net.minecraft.util.math.Vec3d dest, Rotation current)
orig - The origin positiondest - The destination positioncurrent - The current rotationswrapAnglesToRelative(Rotation, Rotation)public static net.minecraft.util.math.Vec3d calcVec3dFromRotation(Rotation rotation)
rotation - The input rotationpublic static java.util.Optional<Rotation> reachable(IPlayerContext ctx, net.minecraft.util.math.BlockPos pos)
ctx - Context for the viewing entitypos - The target block positionreachable(EntityPlayerSP, BlockPos, double)public static java.util.Optional<Rotation> reachable(IPlayerContext ctx, net.minecraft.util.math.BlockPos pos, boolean wouldSneak)
public static java.util.Optional<Rotation> reachable(net.minecraft.client.entity.EntityPlayerSP entity, net.minecraft.util.math.BlockPos pos, double blockReachDistance)
Optional.empty() if the entity is
 unable to reach any of the sides of the block.entity - The viewing entitypos - The target block positionblockReachDistance - The block reach distance of the entitypublic static java.util.Optional<Rotation> reachable(net.minecraft.client.entity.EntityPlayerSP entity, net.minecraft.util.math.BlockPos pos, double blockReachDistance, boolean wouldSneak)
public static java.util.Optional<Rotation> reachableOffset(net.minecraft.entity.Entity entity, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.Vec3d offsetPos, double blockReachDistance, boolean wouldSneak)
Optional.empty() if
 the entity is unable to reach the block with the offset applied.entity - The viewing entitypos - The target block positionoffsetPos - The position of the block with the offset applied.blockReachDistance - The block reach distance of the entitypublic static java.util.Optional<Rotation> reachableCenter(net.minecraft.entity.Entity entity, net.minecraft.util.math.BlockPos pos, double blockReachDistance, boolean wouldSneak)
entity - The viewing entitypos - The target block positionblockReachDistance - The block reach distance of the entity