public final class BetterBlockPos extends net.minecraft.util.math.BlockPos
Is it really faster to subclass BlockPos and calculate a hash in the constructor like this, taking everything into account? Yes. 20% faster actually. It's called BETTER BlockPos for a reason. Source: Benchmark Spreadsheet
| Modifier and Type | Field and Description |
|---|---|
static BetterBlockPos |
ORIGIN |
int |
x |
int |
y |
int |
z |
| Constructor and Description |
|---|
BetterBlockPos(net.minecraft.util.math.BlockPos pos) |
BetterBlockPos(double x,
double y,
double z) |
BetterBlockPos(int x,
int y,
int z) |
| Modifier and Type | Method and Description |
|---|---|
BetterBlockPos |
down() |
BetterBlockPos |
down(int amt) |
BetterBlockPos |
east() |
BetterBlockPos |
east(int amt) |
boolean |
equals(java.lang.Object o) |
static BetterBlockPos |
from(net.minecraft.util.math.BlockPos pos)
Like constructor but returns null if pos is null, good if you just need to possibly censor coordinates
|
int |
hashCode() |
static long |
longHash(BetterBlockPos pos) |
static long |
longHash(int x,
int y,
int z) |
BetterBlockPos |
north() |
BetterBlockPos |
north(int amt) |
BetterBlockPos |
offset(net.minecraft.util.EnumFacing dir) |
BetterBlockPos |
offset(net.minecraft.util.EnumFacing dir,
int dist) |
BetterBlockPos |
south() |
BetterBlockPos |
south(int amt) |
java.lang.String |
toString() |
BetterBlockPos |
up() |
BetterBlockPos |
up(int amt) |
BetterBlockPos |
west() |
BetterBlockPos |
west(int amt) |
add, add, add, crossProduct, fromLong, getAllInBox, getAllInBox, getAllInBoxMutable, getAllInBoxMutable, rotate, subtract, toImmutable, toLongpublic static final BetterBlockPos ORIGIN
public final int x
public final int y
public final int z
public BetterBlockPos(int x, int y, int z)
public BetterBlockPos(double x, double y, double z)
public BetterBlockPos(net.minecraft.util.math.BlockPos pos)
public static BetterBlockPos from(net.minecraft.util.math.BlockPos pos)
pos - The BlockPos, possibly null, to convertpublic int hashCode()
hashCode in class net.minecraft.util.math.Vec3ipublic static long longHash(BetterBlockPos pos)
public static long longHash(int x, int y, int z)
public boolean equals(java.lang.Object o)
equals in class net.minecraft.util.math.Vec3ipublic BetterBlockPos up()
up in class net.minecraft.util.math.BlockPospublic BetterBlockPos up(int amt)
up in class net.minecraft.util.math.BlockPospublic BetterBlockPos down()
down in class net.minecraft.util.math.BlockPospublic BetterBlockPos down(int amt)
down in class net.minecraft.util.math.BlockPospublic BetterBlockPos offset(net.minecraft.util.EnumFacing dir)
offset in class net.minecraft.util.math.BlockPospublic BetterBlockPos offset(net.minecraft.util.EnumFacing dir, int dist)
offset in class net.minecraft.util.math.BlockPospublic BetterBlockPos north()
north in class net.minecraft.util.math.BlockPospublic BetterBlockPos north(int amt)
north in class net.minecraft.util.math.BlockPospublic BetterBlockPos south()
south in class net.minecraft.util.math.BlockPospublic BetterBlockPos south(int amt)
south in class net.minecraft.util.math.BlockPospublic BetterBlockPos east()
east in class net.minecraft.util.math.BlockPospublic BetterBlockPos east(int amt)
east in class net.minecraft.util.math.BlockPospublic BetterBlockPos west()
west in class net.minecraft.util.math.BlockPospublic BetterBlockPos west(int amt)
west in class net.minecraft.util.math.BlockPos@Nonnull public java.lang.String toString()
toString in class net.minecraft.util.math.Vec3i