001/* 002 * This file is part of Baritone. 003 * 004 * Baritone is free software: you can redistribute it and/or modify 005 * it under the terms of the GNU Lesser General Public License as published by 006 * the Free Software Foundation, either version 3 of the License, or 007 * (at your option) any later version. 008 * 009 * Baritone is distributed in the hope that it will be useful, 010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 012 * GNU Lesser General Public License for more details. 013 * 014 * You should have received a copy of the GNU Lesser General Public License 015 * along with Baritone. If not, see <https://www.gnu.org/licenses/>. 016 */ 017 018package baritone.api.utils; 019 020import baritone.api.BaritoneAPI; 021import net.minecraft.client.entity.EntityPlayerSP; 022import net.minecraft.entity.player.EntityPlayer; 023import net.minecraft.inventory.ClickType; 024import net.minecraft.item.ItemStack; 025import net.minecraft.util.EnumActionResult; 026import net.minecraft.util.EnumFacing; 027import net.minecraft.util.EnumHand; 028import net.minecraft.util.math.BlockPos; 029import net.minecraft.util.math.Vec3d; 030import net.minecraft.world.GameType; 031import net.minecraft.world.World; 032 033/** 034 * @author Brady 035 * @since 12/14/2018 036 */ 037public interface IPlayerController { 038 039 void syncHeldItem(); 040 041 boolean hasBrokenBlock(); 042 043 boolean onPlayerDamageBlock(BlockPos pos, EnumFacing side); 044 045 void resetBlockRemoving(); 046 047 ItemStack windowClick(int windowId, int slotId, int mouseButton, ClickType type, EntityPlayer player); 048 049 GameType getGameType(); 050 051 EnumActionResult processRightClickBlock(EntityPlayerSP player, World world, BlockPos pos, EnumFacing direction, Vec3d vec, EnumHand hand); 052 053 EnumActionResult processRightClick(EntityPlayerSP player, World world, EnumHand hand); 054 055 boolean clickBlock(BlockPos loc, EnumFacing face); 056 057 void setHittingBlock(boolean hittingBlock); 058 059 default double getBlockReachDistance() { 060 return this.getGameType().isCreative() ? 5.0F : BaritoneAPI.getSettings().blockReachDistance.value; 061 } 062}