001/*
002 * This file is part of Baritone.
003 *
004 * Baritone is free software: you can redistribute it and/or modify
005 * it under the terms of the GNU Lesser General Public License as published by
006 * the Free Software Foundation, either version 3 of the License, or
007 * (at your option) any later version.
008 *
009 * Baritone is distributed in the hope that it will be useful,
010 * but WITHOUT ANY WARRANTY; without even the implied warranty of
011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
012 * GNU Lesser General Public License for more details.
013 *
014 * You should have received a copy of the GNU Lesser General Public License
015 * along with Baritone.  If not, see <https://www.gnu.org/licenses/>.
016 */
017
018package baritone.api.schematic;
019
020import baritone.api.schematic.mask.Mask;
021import net.minecraft.world.level.block.state.BlockState;
022
023import java.util.List;
024
025public abstract class MaskSchematic extends AbstractSchematic {
026
027    private final ISchematic schematic;
028
029    public MaskSchematic(ISchematic schematic) {
030        super(schematic.widthX(), schematic.heightY(), schematic.lengthZ());
031        this.schematic = schematic;
032    }
033
034    protected abstract boolean partOfMask(int x, int y, int z, BlockState currentState);
035
036    @Override
037    public boolean inSchematic(int x, int y, int z, BlockState currentState) {
038        return schematic.inSchematic(x, y, z, currentState) && partOfMask(x, y, z, currentState);
039    }
040
041    @Override
042    public BlockState desiredState(int x, int y, int z, BlockState current, List<BlockState> approxPlaceable) {
043        return schematic.desiredState(x, y, z, current, approxPlaceable);
044    }
045
046    public static MaskSchematic create(ISchematic schematic, Mask function) {
047        return new MaskSchematic(schematic) {
048
049            @Override
050            protected boolean partOfMask(int x, int y, int z, BlockState currentState) {
051                return function.partOfMask(x, y, z, currentState);
052            }
053        };
054    }
055}