001/*
002 * This file is part of Baritone.
003 *
004 * Baritone is free software: you can redistribute it and/or modify
005 * it under the terms of the GNU Lesser General Public License as published by
006 * the Free Software Foundation, either version 3 of the License, or
007 * (at your option) any later version.
008 *
009 * Baritone is distributed in the hope that it will be useful,
010 * but WITHOUT ANY WARRANTY; without even the implied warranty of
011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
012 * GNU Lesser General Public License for more details.
013 *
014 * You should have received a copy of the GNU Lesser General Public License
015 * along with Baritone.  If not, see <https://www.gnu.org/licenses/>.
016 */
017
018package baritone.api.event.listener;
019
020import baritone.api.event.events.*;
021
022/**
023 * An implementation of {@link IGameEventListener} that has all methods
024 * overridden with empty bodies, allowing inheritors of this class to choose
025 * which events they would like to listen in on.
026 *
027 * @author Brady
028 * @see IGameEventListener
029 * @since 8/1/2018
030 */
031public interface AbstractGameEventListener extends IGameEventListener {
032
033    @Override
034    default void onTick(TickEvent event) {}
035
036    @Override
037    default void onPlayerUpdate(PlayerUpdateEvent event) {}
038
039    @Override
040    default void onSendChatMessage(ChatEvent event) {}
041
042    @Override
043    default void onPreTabComplete(TabCompleteEvent event) {}
044
045    @Override
046    default void onChunkEvent(ChunkEvent event) {}
047
048    @Override
049    default void onRenderPass(RenderEvent event) {}
050
051    @Override
052    default void onWorldEvent(WorldEvent event) {}
053
054    @Override
055    default void onSendPacket(PacketEvent event) {}
056
057    @Override
058    default void onReceivePacket(PacketEvent event) {}
059
060    @Override
061    default void onPlayerRotationMove(RotationMoveEvent event) {}
062
063    @Override
064    default void onPlayerSprintState(SprintStateEvent event) {}
065
066    @Override
067    default void onBlockInteract(BlockInteractEvent event) {}
068
069    @Override
070    default void onPlayerDeath() {}
071
072    @Override
073    default void onPathEvent(PathEvent event) {}
074}